Software Engineer (Open 3D Engine) remote job
The Software Engineer (Open 3D Engine) job is a remote contract role for developers who build 3D environments and simulations in O3DE. You would complete real tasks, record your screen and explain your workflow, so AI systems can learn about 3D environments.
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Role facts, as shown on the listing
- Pay
- $70–$130 per hour
- Taken from the listing's pay field; the written description does not repeat a rate.
- Our arithmetic on the listed ranges: the midpoint here is $100 an hour, tied for the highest of the 6 Game development roles on this site; midpoints there run from $40 to $100.
- Hours
- Not stated in the listing
- Location
- Remote
- Contract
- Contractor
- Openings
- 25 (as listed)
- Listed
- 3 Nov 2026
- Checked
- 6 Nov 2026
- Field
- Game Development
- Python
- O3DE
- C++
- AWS
- Game Development
What the work involves
- Create and edit 3D environments and simulations in Open 3D Engine (O3DE).
- Use O3DE tools such as the Atom Renderer, Gems, components and the Asset Processor.
- Develop and modify 3D scenes, game objects and physics simulations, scripting in Python or C++ for development and automation.
- Troubleshoot issues and improve performance, then explain advanced tasks and write instructions and prompts.
Before you apply: what the listing asks for
Listed as required
- Strong professional experience with Open 3D Engine.
- Hands-on work with 3D environments, rendering and simulations.
- A good understanding of O3DE components, assets and development workflows.
- Experience scripting in Python or C++.
- O3DE access, a screen recorder, and English at B2 level or higher.
Listed as preferred
- A portfolio of 3D, game development or simulation projects.
- A relevant master's degree or PhD.
- Previous human-data work such as annotation, RLHF or AI model evaluation.
Who this is not for
Not a fit if you have not used O3DE; the listing asks for strong professional experience with that engine and its tools.
Questions about this role
Which O3DE tools does it name?
The Atom Renderer, Gems, components and the Asset Processor.
What does the Open 3D Engine job pay?
The listing's pay field shows $70 to $130 per hour. The description gives no rate or weekly hours.
Python or C++?
Either. The requirements ask for experience with Python or C++ scripting.
Source: the role's job listing on micro1. Facts were checked on 6 Nov 2026; the description above is condensed and reworded by us. Confirm details on the original listing before you apply.